After saving Tarna, you are dragged without your equipment into the gothic night of Mordavia in Quest For Glory IV: Shadows of Darkness.
By 1993, Sierra On-Line, Inc. had built a massive catalogue of graphic adventures, but combining class-based character stats with adventure game puzzle design was a job only Lori Ann Cole and Corey Cole were really attempting. The fourth chapter stripped away the sunny Arabian nights of the previous entry and dropped your Hero into a misty, Slavic valley haunted by wraiths, undead creatures, and the slumbering dark god Avoozl. You wake up in a dark cave with zero inventory items, forced to survive on whatever stats you imported from previous saves or built from scratch.
The transition to 256-color VGA graphics brought incredible detail to locations like Castle Borgov, Erana's Garden, and the town of Mordavia itself. Aubrey Hodges composed a soundtrack that traded out light fantasy fanfares for uneasy, ambient compositions that matched the horror tone. Depending on whether you pick a Fighter, Magic-User, Thief, or Paladin, your approach to the world changes completely. A Magic-User casts Fetch to snap distant key items out of reach, while a Thief looks for hidden puzzle rooms and wall textures that allow climbing.

Unlike standard adventure games from 1993 where your primary interaction was pointing an icon at a pixel, this entry shifts to a side-scrolling action view whenever a battle triggers. Combat runs in real time, letting you strike, block, cast spells, or dodge away from monster movie tropes like giant spiders and cemetery wraiths. It feels aggressive compared to classic Sierra titles, but it brings a heavy requirement for stat grinding. If you jump into battle without spending time running around throwing rocks or casting low-level spells to max out your stats, high-end enemies will tear you apart in seconds.
The game relies heavily on internal day and night cycles, which dictates where characters appear and how dangerous the woods outside town become. Tasks revolve around gathering Dark Ritual scrolls to prevent the main antagonist Ad Avis and the witch Baba Yaga from completing their dark summoning. Quest For Glory IV: Shadows of Darkness features classic point-and-click puzzle design alongside these action breaks, though balancing the two meant that pure RPG fans hated the inventory puzzles and pure adventure fans resented grinding their stamina and strength stats.

When Sierra shipped the floppy disk version in December 1993, it hit retail shelves in a state that fans rightfully called unplayable. Lead programmer Henry Yu and producer Oliver Brelsford faced severe technical hurdles running complex SCI engine features across varying DOS memory configurations and processor speeds. Famous timer bugs caused the game to calculate speed based on your CPU, meaning faster PCs made certain events instantly kill the player or lock script events permanently. You could spend thirty hours building a character only to hit an unpassable error during a late-game ritual sequence.
Sierra rectified the situation in September 1994 by shipping an overhauled CD-ROM edition. That talkie release fixed the game-ending crashes and added full voice acting, featuring John Rhys-Davies as the booming narrator and Jennifer Hale as Katrina. It also came packaged with rich lore manuals like HERO: The Journal of General Job Adjusting, which added dry, in-universe comedy to complement screen jokes like the recurring Antwerp creatures and the mad scientist Dr. Cranium.
If you enjoy adventure games with deep class mechanics and heavy atmospheric writing, this remains one of the most distinctive entries in Sierra's back catalogue. The original release was plagued by technical glitches, but the underlying design, written dialogue, and eerie setting are unmatched when everything works. Stat grinding takes patience, and missing a specific quest item early on can still cause headaches if you do not keep multiple save files active.
You can play Quest For Glory IV: Shadows of Darkness free in your browser right now on this page. Running the full MS-DOS version directly through your web browser means you get to experience the gothic atmosphere, side-scrolling battles, and deep character customization immediately without hunting down disk images. Start as the Thief if you want the best environment puzzles, keep a few separate save files ready before entering late-game dungeons, and try not to let the night creatures catch you out in the open woods unequipped.
After saving Tarna, you are dragged without your equipment into the gothic night of Mordavia in Quest For Glory IV: Shadows of Darkness.
By 1993, Sierra On-Line, Inc. had built a massive catalogue of graphic adventures, but combining class-based character stats with adventure game puzzle design was a job only Lori Ann Cole and Corey Cole were really attempting. The fourth chapter stripped away the sunny Arabian nights of the previous entry and dropped your Hero into a misty, Slavic valley haunted by wraiths, undead creatures, and the slumbering dark god Avoozl. You wake up in a dark cave with zero inventory items, forced to survive on whatever stats you imported from previous saves or built from scratch.
The transition to 256-color VGA graphics brought incredible detail to locations like Castle Borgov, Erana's Garden, and the town of Mordavia itself. Aubrey Hodges composed a soundtrack that traded out light fantasy fanfares for uneasy, ambient compositions that matched the horror tone. Depending on whether you pick a Fighter, Magic-User, Thief, or Paladin, your approach to the world changes completely. A Magic-User casts Fetch to snap distant key items out of reach, while a Thief looks for hidden puzzle rooms and wall textures that allow climbing.

Unlike standard adventure games from 1993 where your primary interaction was pointing an icon at a pixel, this entry shifts to a side-scrolling action view whenever a battle triggers. Combat runs in real time, letting you strike, block, cast spells, or dodge away from monster movie tropes like giant spiders and cemetery wraiths. It feels aggressive compared to classic Sierra titles, but it brings a heavy requirement for stat grinding. If you jump into battle without spending time running around throwing rocks or casting low-level spells to max out your stats, high-end enemies will tear you apart in seconds.
The game relies heavily on internal day and night cycles, which dictates where characters appear and how dangerous the woods outside town become. Tasks revolve around gathering Dark Ritual scrolls to prevent the main antagonist Ad Avis and the witch Baba Yaga from completing their dark summoning. Quest For Glory IV: Shadows of Darkness features classic point-and-click puzzle design alongside these action breaks, though balancing the two meant that pure RPG fans hated the inventory puzzles and pure adventure fans resented grinding their stamina and strength stats.

When Sierra shipped the floppy disk version in December 1993, it hit retail shelves in a state that fans rightfully called unplayable. Lead programmer Henry Yu and producer Oliver Brelsford faced severe technical hurdles running complex SCI engine features across varying DOS memory configurations and processor speeds. Famous timer bugs caused the game to calculate speed based on your CPU, meaning faster PCs made certain events instantly kill the player or lock script events permanently. You could spend thirty hours building a character only to hit an unpassable error during a late-game ritual sequence.
Sierra rectified the situation in September 1994 by shipping an overhauled CD-ROM edition. That talkie release fixed the game-ending crashes and added full voice acting, featuring John Rhys-Davies as the booming narrator and Jennifer Hale as Katrina. It also came packaged with rich lore manuals like HERO: The Journal of General Job Adjusting, which added dry, in-universe comedy to complement screen jokes like the recurring Antwerp creatures and the mad scientist Dr. Cranium.
If you enjoy adventure games with deep class mechanics and heavy atmospheric writing, this remains one of the most distinctive entries in Sierra's back catalogue. The original release was plagued by technical glitches, but the underlying design, written dialogue, and eerie setting are unmatched when everything works. Stat grinding takes patience, and missing a specific quest item early on can still cause headaches if you do not keep multiple save files active.
You can play Quest For Glory IV: Shadows of Darkness free in your browser right now on this page. Running the full MS-DOS version directly through your web browser means you get to experience the gothic atmosphere, side-scrolling battles, and deep character customization immediately without hunting down disk images. Start as the Thief if you want the best environment puzzles, keep a few separate save files ready before entering late-game dungeons, and try not to let the night creatures catch you out in the open woods unequipped.
aka Ha-ratson le-otsma 4: Tslalei ha-khashekha · Hero's Quest 4: Shadows Of Darkness · QFG4 · Quest for Glory III: Shadows of Darkness
How Quest For Glory IV: Shadows of Darkness is played — the keys the game listens to, grouped by what they do.
Highlighted keys are mapped — hover or tap one to see what it does.
The on-screen keyboard and gamepad mapping the browser player uses on a phone, a tablet or a controller, as opposed to the real keys above. $PRO members make their own in the player and share them here; anyone can pick one to play with.
How Quest For Glory IV: Shadows of Darkness is played — the keys the game listens to, grouped by what they do.
Highlighted keys are mapped — hover or tap one to see what it does.
The on-screen keyboard and gamepad mapping the browser player uses on a phone, a tablet or a controller, as opposed to the real keys above. $PRO members make their own in the player and share them here; anyone can pick one to play with.
Cheat codes, console commands and memory pokes for Quest For Glory IV: Shadows of Darkness — each one verified and attributed.
Sign in to submitCheat codes, console commands and memory pokes for Quest For Glory IV: Shadows of Darkness — each one verified and attributed.
Sign in to submit