Mirinae Software's final game was a casual arena fighter. Preview screenshots showed four characters on the screen at the same time, which would make it an obscure precurser to Super Smash Brothers, but the final game only supports two players. Like most old fighting games on the PC, the controls are absolutely horrendous and the AI cheap as hell, even on the lowest difficulty setting.
It seems to have been a rather minor release after Mirinae's more ambitious 3D games, and the game has become particularly rare. JC Research was offering the game in the US10 with the title Super Kid, once again stripped of all its music. Midas published that version in Europe as well.
Mirinae Software's final game was a casual arena fighter. Preview screenshots showed four characters on the screen at the same time, which would make it an obscure precurser to Super Smash Brothers, but the final game only supports two players. Like most old fighting games on the PC, the controls are absolutely horrendous and the AI cheap as hell, even on the lowest difficulty setting.
It seems to have been a rather minor release after Mirinae's more ambitious 3D games, and the game has become particularly rare. JC Research was offering the game in the US10 with the title Super Kid, once again stripped of all its music. Midas published that version in Europe as well.
Drop in to a co-op campaign or skirmish over IPX-over-WebRTC.
Browse lobbiesCheat codes, console commands and memory pokes for Super Kid — each one verified and attributed.
Sign in to submitNo browser-playable build exists yet. Raise your hand below to help us prioritise it.
Drop in to a co-op campaign or skirmish over IPX-over-WebRTC.
Browse lobbiesCheat codes, console commands and memory pokes for Super Kid — each one verified and attributed.
Sign in to submit